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Reply To: Difficulty of Mesecraft

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#827
Komodo
Participant

I’m king of glad to hear there was a bit of a learning curve, it’s what makes us feel we’ve made progress or gotten better.

I’m always interested in improving player balance and retaining new players. So I .hope we can take these suggestions seriously. I don’t want to make the game harder either. But I’d also like to add some new things like forging metal with molten and molds and being able to sell them.

So how do you make it so it’s not too easy for veteran players to get bored, but doesn’t make newbie players run immediately. Maybe armor like Odie suggested, but also, maybe a tutorial. Not really sure. 🙂