News

12 posts

News updates about MeseCraft.

Source code has been moved to GitHub

The source code for MeseCraft, has traditionally been hostsed at Notabug.org which is a free git service for free software projects. A few people have suggested I move to a git service with more features. After some thinking, I’ve decided to try out GitHub for MeseCraft code hosting. The reason is that it has the […]

Quick Update on the Website

A few things have changed on the website that I’ll officially post about to keep you guys in the loop. External links that use embedded content is now disabled in forums and activity views. Why? When a frame or resource is shown in an embedded view (like YouTube video previews) it actually pulls the resources […]

MeseCraft is now World-wide!

MeseCraft is now available world-wide! I’ve expanded our services to include other regions of the world. We now have servers in Americas, Europe, and Asia. This should help global players play the game online with reasonable latency regardless of what part of the world they are in! The original server, Americas #1, is still the […]

Ethereal Removal, Caverns, and Water Updates

There are some biome updates that players should know about. Ethereal biomes and items have been completely removed for now. Why? It’s too hard to develop for all of the default and ethereal biomes. Ethereal biomes are generally neglected from a development perspective and those biomes are not up to the quality that should be […]