- Active Member
I’ve been thinking maybe a way to add boss battles or something in each biome. And when a boss is killed in that biome it cleanses the biome somehow and the corruption starts to fade away and restore the biome.
Also, it would push character progression as you would get items or rewards and grow somehow each time you restore a biome. As you progress, your character sort of grows up or takes on the corruption in a way, becoming more of an adult in a way. more experienced but also jaded somehow in their appearance or character. Not in a bad way, but just as a fact of dealing with hard things or in dealing with evil. it grows on you in a way because you have to take it on and sort of sacrafice a part of yourself to bring order back to the world.