Reply To: Firearms to Mars

#929
komodo
Participant
  • Posts: 47

@cora, actually, it’d be nice to combine jumpdrive and meshnode together so that not only could players make ships that could “jump” through space/zones, but also could move around normally too. Would really make it feel like a ship. That would be my ideal way to do it. Sounds complicated but would be awesome.

Another thing, we could call the sky island (floatland) biomes “Bastions” kind of like kip mentioned. They were raised by magic or something to avoid the corruption. I had a song come into my head today that was from a soundtrack of an really well done indie came I used to play called “bastion” and that would be a nice reference. coincidentally, that game also had something called the “calamity” that was spreading and taking over.