Reply To: A quick feedback on the beta (freshwater) server.

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#975
komodo
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Thought about this before. Fresh water, but seems challenging as most new players dont understand the difference.

We’ve also considered water purification before, but didn’t do it because of that too. Maybe these can be implemented with a chance to cause sickness or thirst amplification (e.g. salt water). Yeah boiling water recipes may work.  Noted.