Collapse of a library at spawn

Home Forums MeseCraft Discussion Support Collapse of a library at spawn

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #3431
    a5810
    Participant
      • New Member

      A library became a ruin at the spawn, even though there was a protector that was protecting the place. What could have happened? Did someone probably destroy it? Could an explosive monster blow it off?

      #3432
      a5810
      Participant
        • New Member

        It seems lava could burned things in protected place. It’s late to realize the lava’s power….

        #3433
        keihdra
        Participant
          • Active Member

          Unfortunately one of the limitations of the protectors is that fire will spread. This is a known problem. If you had a lava block or if a tnt man hit it, it would burn. Being there at spawn it’s possible it was arson as well. I was a fan of the library. If you rebuild, use non-flammable materials.

          #3435
          a5810
          Participant
            • New Member

            I’ll make use of the materials then.

            #3436
            keihdra
            Participant
              • Active Member

              Looks good. I’ll have to add some books to the library.

              #3437
              dcmenche
              Participant
                • New Member

                It is possible to insulate a build from fire sources. While fire can spread into a protected area, it can’t be started inside, so you can leave a gap of only non-flammable materials around the inside of the protection. I’ve let tnt mobs go off in my protected area as a test, they still deal damage to players but don’t leave a crater.

                 

                I rebuilt the bottom part of the spawn building out of non-flammable material to protect it against lava flowing into the area. For better defense I’ll have to widen the protection, and add a non-flammable roof. Eventually.

              Viewing 6 posts - 1 through 6 (of 6 total)
              • You must be logged in to reply to this topic.