Desert Biomes

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #822
    carzomg
    Participant
    • Posts: 32

    Need palm trees and camels to create an oasis. Camels could be modified deer, remove antlers and add a back hump.

    #823
    Kiopy7
    Participant
    • Posts: 44

    Yes, desert biomes, they are very bland and it’s kinda annoying that they have three variants. I thin adding things like a biome mob, oasis’s and palm trees would make the deserts a lot more less bland

    #824
    carzomg
    Participant
    • Posts: 32

    Decor items should be the priority, oasis et all. I’m ok with the present mobs of sand zombies, lava slime and gator / sharks in the water areas.Let’s not forget Kiopy7’s boomer fan club! 🙂

    #825
    Kiopy7
    Participant
    • Posts: 44

    Yeah, it’s kinda nice to have a place like deserts to farm for gunpowder, but even Boomers are getting old (Sorry, no pun was intended). Here is a complete(ish) list of mobs that you can find in deserts:

    Boomers

    Rabbits

    Crocs

    Alligators

    Sharks

    Ocean Slimes

    Lava Slimes

    Dolphins

    Tropical Fish

    Salmon

    Cod

    Turtles

    Sand Monsters

    Sand Men

    Humans

    Human Traders (They are humans! They don’t trade in them!)

    Zombies

    Skeletons

    and

    Baby Spiders

    So yeah lot’s of mobs but they are mostly all hostile or ocean/river creatures

    Here is a list of mobs that would be nice to have in deserts:

    Camels

    Rattle Snakes

    Lizards

    Sand Spiders

    Vultures

    Evil Cacti?

     

    #826
    komodo
    Participant
    • Posts: 47

    Pretty sure this wouldn’t be too hard to implement. Can probably add a schematic for an oasis into the desert, kind of like villages. I’m not sure how to use those yet, but I’ll look into it.

     

    Nice list Kiopy.

    Camels would be pretty cool too. Especially if you can ride and use them to carry something maybe.  I’m OK with that sounds fun.

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.