Farmer’s Almanac

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      Farmer’s Almanac Vol. 1

      While mining is often the goal of the good settler, farming is the key to survival. Bountiful crops exist in our world all of which give nutrition in various amounts. The goal of this almanac is to give you the understanding to know what and how to farm the crops that will be of most use.

        Getting Started

      Water and light are necessary for all surface crops to grow. Sunlight is the best source of light although artificial light can be used to help crops grow even at night. Crops that receive sufficient artificial light will grow 24 hours a day.
      All crops must be within three blocks of a water source to grow. One water source will meet the need of a 7×7 square if the water is placed in the center.


      The hoe is the basic tool that a farmer needs to till the land. As long as the land has access to water as described above, the land will stay tilled and there is no need to re-till the land. Farming cotton and wheat can be exceptions to this rule (see Vol. 2 for more information).
      Crops are best harvested with your sword (see Vol. 5 for an exception).
      Mithril Scythes are amazing in that they replant your seed automatically, but functionally impractical as they are consumed almost immediately.

      Farmer’s Almanac Vol. 2

      While there are numerous crops that can be grown, some are more helpful than others. Perhaps the most useful crops are those in the grain family, barley, cotton, oats, rice, rye, and wheat.


      The seeds for each of these crops can be found by harvesting the various grasses and wild versions that are found in the world. When harvesting the cultivated grains, the farmer will be provided with seeds and the crop. This differs from all other crops that serve as both seed and food. Also separating the grains from other food sources is that they must be processed before eating. By barley, oats, rice, rye, and wheat into flour one can then cook bread to eat. Bread, multigrain bread, and rice bread are the various resulting foods.
      Cotton is different from the other grains, and indeed all the other crops, in that it is not eaten, but used for design and decoration. Cotton is a much more reliable source of wool than sheep. Four cotton makes one wool and wool is the foundation for crafting all sorts of things. Beds, chairs, carpets, ropes, curtains, and numerous other things can be crafted from cotton.
      Take care with cotton and wheat as these crops can be trampled. If the trampled crop is left unattended, the ground beneath will spoil and need to be re-tilled.

      Farmer’s Almanac Vol. 3

      The real profit in farming is finding the foods that feed well and require little work. Some foods yield little harvest and thus require more effort. The cash crops are the ones that yield high harvest and make good foods.

        Cash Crops

      Carrots, chili pepper, corn, cucumbers, onions, potatoes, and tomatoes are some of the highest yielding food crops. All of these can also be combined to make great food options. As a rule, if you need to cook or process a food, it will give more nourishment than just a simple crop alone. My personal favorite food is potato and cucumber salad. It is a great source of nourishment that your stomach will never tire of. Corn is another great crop that has other uses beside food. Ethanol is a great fuel to use in your furnaces. Carrots are another popular food as they can be made into golden carrots that will not only meet your hunger needs, but can also heal you in the midst of a fight.

      Farmer’s Almanac Vol. 4

      Some crops just need a bit more love. These are crops I would leave to only those who have a green thumb. They can be profitable, but require a bit more work to see them thrive.

        Patience, Patience, Patience

      Grapes and green beans are both good producers come harvest time, but are listed here because they require more preparation before planting. The grapes need a trellis placed on the ground before you plant them. Green beans require bean poles before you plant. When harvesting, you will get the trellises and bean poles back, but they must be replaced before planting again.
      Cabbage, pineapple, beet root, and peas have some of the lowest harvest rates of all crops. You will always harvest at least one, but the chances of multiple crops dropping is low. To plant pineapple you will need to cut it into slices and plant the top. No tools are needed for this.
      Rhubarb is another crop that gives good drop rates at harvest, but requires extra sunlight to grow. This is a crop that I highly recommend placing extra artificial lights to speed rapid and even growth. If you do, you will be thankful for all the extra rhubarb pie you get to eat!

      Farmer’s Almanac Vol. 5

      Not all that grows in your garden need be vegetables or grains. There are also many fruits that are available to grow.


      Raspberries and blueberries are both great options for the farmer as they give great yields at harvest time, although the nourishment value of these is low. There are actually two different types of blueberries that can be grown; those that need to be planted, like any other crop, and those that grow on bushes. The latter is a popular food source for early game settlers as they require little work and regrow quickly. Cocoa and apples are the two fruits that grow on trees. Apples will only grow on trees, while cocoa beans can be grown simply by placing the pod on any jungle wood.
      Watermelons and pumpkins are the largest foods grown in the garden. They also have the lowest drop rate at harvest as you will only ever receive one. The good news is that by using a cutting board, you can receive four seeds to plant. Pumpkins are most useful in making early game lights. These lights have the added benefit of turning on and off. Unlike all other crops that harvest faster with the sword, pumpkins are best harvested with an ax.

      Farmer’s Almanac Vol. 6

      This final volume of the almanac contains notes on other crops not mentioned previously.

        Beverage Crops

      Coffee beans and mint leaves can be farmed to make delicious beverages. Harvest rates for both are good and the drinks made from each will help your hunger and thirst. Mint is similar to the grains in that it drops the seeds and the crop separately.

        Non-Edible Crops

      The remaining two crops for your consideration are cactus and papyrus. While I say that they are non edible, papyrus can be cooked to produce sugar. The more common use of papyrus though is in making paper and books like this one. Papyrus must be planted near water and on regular or savannah soil.
      Cactus must be placed on sand to grow. While it will grow at a slow rate if you place a single cactus block on sand, the better option is to craft a large cactus seedling. Use your cactus to make armor that pokes and looks like pajamas!


        Garlic: Bane of Vampires

        Rumors of the magical weed garlic abound. This wonder plant is said to grant horrible breath that keeps vampires at bay. For this reason vampires have hidden this magical crop from us. If we are ever to defeat the vampires in our world, garlic must be found! It grows in forests with green grass. If found please contact Keihdra immediately so production of this wonder drug can begin. We must defeat the vampires. Wooden stakes and silver bullets won’t do. Garlic is our only hope!


          These are just some books I’m donating to the library at spawn.


            This almanac provides invaluable insights for successful farming, emphasizing the critical role of water and light. By guiding settlers on optimal crop growth conditions, including the efficient use of water sources and artificial light, it equips them with the essential knowledge to cultivate bountiful and nutritious crops for sustained survival.

            • This reply was modified 1 day, 19 hours ago by stuart9.
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